Junior aerospace engineering student at NC State. I design bi-propellant propulsion test hardware, fly fixed/variable wing RC, and specialze in building with CAD, code, and powertools.
A full test stand for a high-test-peroxide / Jet-A bipropellant rocket engine, built for accurate, repeatable thrust and combustion data. Floating engine-mount plate, full instrumentation, and dissimilar-metal weld design.
A fixed-wing RC platform designed for endurance and range, with the power system as the central engineering problem — a LiPo vs Li-Ion trade study and a tuned charging workflow.
A noise-immune analog front end for thrust measurement, converting a load-cell voltage into a 4-20 mA current loop for reliable transmission to the DAQ over long cable runs.
A language-learning game that borrows roguelike structure: run-based progression, randomized encounters, and incremental mastery. Built in React / Expo for cross-platform deployment.